This week Niantic (aka Google) released Pokemon Go. The new game uses location-based augmented reality to allow players to find and catch Pokemon (which is short for Pocket Monsters) at locations that players must physically travel to. You can then train/upgrade the Pokemon, then use those Pokemon to battle other trainers. The first part of that sequence -- using a location-based model to find and catch monsters -- is exactly the concept of Monster Cache, our application that was released a few years ago. Of course, Pokemon cartoons and other games existed way before Monster Cache did, so I'm not at all saying that Pokemon Go copied Monster Cache. And I know that Pokemon Go will be more fun for a lot of people who are already familiar with Pokemon and the monsters and the battling. Its just disappointing to be an independent developer with an application and then see a partnership of two huge companies like Google and Nintendo release something so similar.
I still believe that there's a place for Monster Cache alongside of Pokemon Go. Not everyone is into Pokemon, and so lots of people won't care about the particular monsters. And many people are only interested in the finding monsters and not so much in the training and battling of the monsters. So Monster Cache will live on!
Maddie Linsacum on Apr 5, 2014 at 10:46 AM
They make u pay!!!!!! Got the app so exited left it on while in the car I have no friends= no money= no nets=no more monsters :'(
You replied on Jun 8, 2014 at 2:59 PM
Hi Maddie, Many free applications rely on advertising and/or In-App Purchasing to generate revenue. We chose not to use advertising in Monster Cache, so once you've used all your free nets, you can get more through In App Purchasing or by referring friends. We're sorry that neither of those options will work for you.