Sunday, July 10, 2016

Pokemon Go - a more complex version of Monster Cache

This week Niantic (aka Google) released Pokemon Go.  The new game uses location-based augmented reality to allow players to find and catch Pokemon (which is short for Pocket Monsters) at locations that players must physically travel to.  You can then train/upgrade the Pokemon, then use those Pokemon to battle other trainers.  The first part of that sequence -- using a location-based model to find and catch monsters -- is exactly the concept of Monster Cache, our application that was released a few years ago.  Of course, Pokemon cartoons and other games existed way before Monster Cache did, so I'm not at all saying that Pokemon Go copied Monster Cache.  And I know that Pokemon Go will be more fun for a lot of people who are already familiar with Pokemon and the monsters and the battling.  Its just disappointing to be an independent developer with an application and then see a partnership of two huge companies like Google and Nintendo release something so similar.

I still believe that there's a place for Monster Cache alongside of Pokemon Go.  Not everyone is into Pokemon, and so lots of people won't care about the particular monsters.  And many people are only interested in the finding monsters and not so much in the training and battling of the monsters.  So Monster Cache will live on!

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