Monday, January 13, 2014

Monster Cache European Launch

Once Apple approved the latest Monster Cache version on iOS, we were ready to launch in Europe!  I'd already generated all the monsters a couple months ago or so.  I tried to use about the same monsters / square mile proportions as the U.S..  But when using the monster viewer, it still seemed like there were too many empty patches, so I added a lot more level 1 monsters than my initial calculations (And around the same time I generated another million level 1 monsters for the U.S., to try to reduce empty spots in U.S. as well).

To do the launch, I just went into the app configuration areas in both Android and iOS and selected all the new countries in which I wanted to release.  It was pretty much that easy, after all the other preparations had been made in the application itself.  Oh yeah, I also had to add the new countries to our "Supported Countries" table in the database so that they would show up on the registration form for people to indicate where they are from.

Next was promoting it.  I only had two leads there.

  1. When we first made the beta and the Vimeo video a year ago, a German blogger had found Monster Cache and blogged about it.   Unfortunately, Monster Cache wasn't ready for Germany at that time.  Now that it was, I tried to comment on that blog post to let them know, but the comment never got approved.
  2. As a result of that post, 3 German people had signed up a year ago during that beta.  I had had to email them to tell them we weren't ready for Germany.  So now I was able to email them again and let them know it was ready!  But I didn't hear back from any, nor did it seem like any started playing.
Even though both of those ideas seemed to fail, we started getting sign-ups from Germany and the UK.  As it stands now, we have 9 German players on the Legends board, and one from the UK.  Current Legend board total is 172 players with 2693 monsters found.  And we got our first German In App Purchase too.

Here is the full list of European countries for which I generated monsters and released the app, along with their approximate square miles, which I think I got from Wikipedia.  The countries I chose were essentially based on wanting to get the biggest Western European countries and then including other countries that fell within the large box that bounded all of those.  Not sure why Apple did not provide the capability to release in Boznia and Herzegovina.


UK94060
Ireland32595
Spain194897
Portugal35655
France211209
Germany137847
Belgium13120
Netherlands16485
Switzerland15943
Austria32383
Italy116304
Slovenia7819
Croatia21829
Czech Republic30365
Boznia and Herzegovina19741Android only



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