Today is the day we launched on iPhone and iPad! I just added the App Store button to our web site.
Funny story on the launch date...I thought it was going to launch yesterday. Since Android launched on February 1st, I was hoping iOS would launch on March 1st. iTunes connect gives you an option to set the release date, so I had set it to March 1st long ago. Well.... I forgot that when a March 1st release did not seem likely, I changed the release date to March 15th. I didn't submit it for review until February 21st and I didn't think it would get approved so fast. I heard that it could take a couple weeks, and that's if they didn't ask you to fix anything. I was especially worried that PhoneGap might be doing strange things that they wouldn't link and would ask me to fix. What actually happened is it took 6 days before they started reviewing it on the 27th, and then it was approved that same day! All in-app purchasing items also approved! So on March 1st when I realized that it didn't get released, I went and changed release date to March 2nd.
I made a change to the app weeks back so that the leader board only shows people who have logged on in the last 30 days. The board lost a couple inactive users this week, so its down to 19. That's our starting point for iOS launch. We'll send out some emails, Facebook, etc. soon. I'm optimistic that we'll get at least as many players in next few weeks as we got for Android. My hope is that we'll have 40 on the board before Comicon.
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